His neutral attack is the Mega Buster, a rapid-fire weak projectile that can be fired while standing, walking, or jumping. Interestingly, Mega Man's ability to fire this weapon while walking and jumping means that he lacks a unique forward tilt and neutral aerial. A sliding kick, his down tilt, slides a reasonable distance. His edge attack sees him kick forward in a very similar manner. The Mega Upper from Marvel vs. Capcom, his up tilt, is a jumping uppercut, based on the Shoryuken from the Street Fighter series. Mega Man was also shown using moves based on those he copied from defeated Robot Masters in his own series. The abilities shown are: Flame Sword, a quick forward aerial attack. Slash Claw, a quick back aerial attack. Air Shooter, his up aerial that shoots a multi-hit tornado upwards a fair distance. Hard Knuckle, his down aerial, is a projectile meteor smash fired downwards. Super Arm, which is his regular grab. He also appears to have a pummel in which he squeezes the grabbed opponent with his hand. Top Spin, his dash attack, causes Mega Man to quickly spin forwards on the ground, damaging whatever he touches. Up smash - Spark Shock, where Mega Man turns his hands into electrodes and creates a powerful electric shock above him. Down smash - Flame Blast, which creates 2 pillars of fire next to Mega Man, damaging foes. Consists of multiple hits. Side smash - Charge Shot, a projectile that Mega Man charges and fires, disappearing with distance. In a demonstration battle between Mega Man and Mario, Mega Man can be seen using what appears to be a taunt, where he warps out and immediately back on the stage, similar to his warping animation in the classic Mega Man games.  Special Moves In Super Smash Bros. 4, special moves can be swapped out for different variants, but none of Mega Man's have been seen. He retains his original These are Mega Man's special moves: Neutral special move: Metal Blade is when Mega Man pulls out a saw blade that can be thrown in eight different directions. They blades can be picked up and tossed by other players as items. Side special move: Crash Bomber. This is when Mega Man launches a projectile that sticks to opponents and explodes. Like the Gooey Bomb it can be transferred between characters. Up special move: Rush Coil. Mega Man briefly summons his trusted dog, Rush, who acts similar to Sonic's Spring Jump. It seems that a second bounce will make Mega Man jump even higher than the first bounce. If the move is performed while Mega Man is grounded, his opponents will also be able to bounce on Rush.
Mega Man's Final Smash does not currently have a known name. It starts off with Mega Man using the Black Hole Bomb from Mega Man 9. If someone touches it, they will be sucked in. A cutscene then occurs where Mega Man summons multiple different versions of himself. All five proceed to charge their respective Busters and fire energy beams at the opponent.