Banjo and Kazooie are characters that fans request for an appearance in Smash 4 as DLC.


  • Banjo can wall jump
  • Banjo can crawl and pseudo-crawl
  • Banjo has 4 midair jumps due to having Kazooie
  • Banjo is a lighter heavyweight character like Wario


Ground Attacks

  • Neutral attack - Banjo has a jab combo and a jab infinite. The three hit combo consists of two clawing punches followed by a clawing uppercut. The jab infinite has Kazooie pecking at the opponent repeatedly, and then ends with Banjo performing a side kick
  • Side tilt - Banjo swings his backpack to the side. Can be angled
  • Up tilt - Kazooie raises one of her wings upward to attack
  • Down tilt - appearance is similar to Mario's down tilt while its function is similar to Sonic's down tilt
  • Dash attack - Banjo performs the Forward Roll attack from the Banjo-Kazooie games
  • Side smash - Kazooie performs a grounded Rat-a-tat Rap that hits 5 times
  • Up smash - Banjo performs a grounded Flap Flip with an added kick
  • Down smash - Banjo lays on his stomach while Kazooie performs the Wing Whack from Banjo-Tooie

Aerial Attacks

  • Neutral aerial - Banjo performs a kick
  • Forward aerial - Kazooie claps her wings together in front of her
  • Back aerial - Kazooie pecks behind Banjo once
  • Up aerial - Banjo performs Mario's jumping pose but with a tighter animation
  • Down aerial - similar to Donkey Kong's down aerial in Smash 64 but with less range

Grabs and Throws

  • Grab - Banjo grabs the opponent with one paw
  • Pummel - Kazooie pecks the opponent
  • Forward throw - similar to Mario's forward throw
  • Back throw - similar to Mario's back throw
  • Up throw - similar to Mario's up throw
  • Down throw - Banjo throws the opponent on the ground and performs the Bill Drill on the opponent

Special Moves

  • Neutral special - Egg Firing: When the button is pressed, Kazooie fires a normal egg; when the button is held, she fires an explosive egg instead
  • Side special - Beak Barge: works like Ike's Quick Draw, except it doesn't leave Banjo helpless in midair and it's a bit slower but a lot more powerful
  • Up special - Fly: works very similar to Pit and Dark Pit's Power of Flight
  • Down special - Beak Buster: similar to Bowser's Bowser Bomb
  • Final Smash - Jiggy Rain: Kazooie raises her Magic Wrench from Nuts & Bolts and makes Jiggies fall from the sky. Similar to the Brawl version of Ness and Lucas's PK Starstorm


  • Banjo's idle stance is the same as in Banjo-Kazooie: Nuts & Bolts
    • Two of his idle poses are also from Nuts & Bolts, the one where Kazooie messes with Banjo, and the other one that has Banjo flex his arms in a strongman pose


  • Side taunt - Mumbo Jumbo appears and turns Banjo into Washer Banjo, Banjo blinks twice, and then Mumbo turns him back to normal
  • Up taunt - Banjo and Kazooie perform the Jiggy Get! animation from the original Banjo-Kazooie while the Jiggy Get! fanfare plays
  • Down taunt - Banjo plays a Banjo-Kazooie-themed Nintendo 3DS XL while Kazooie watches him.

Victory theme

  • An orchestrated version of the Jiggy Get! fanfare from the Banjo-Kazooie games

Victory poses

  • 1st - similar to one of Sonic's victory poses, except that Banjo catches a Jiggy. Kazooie then pops out of the backpack and both give a thumbs up afterwards
  • 2nd - Banjo and Kazooie drive their signature vehicle from Sonic & SEGA All-Stars Racing with Banjo-Kazooie onto the field, stops, and then Banjo says "Guh-huh!" at the camera while Kazooie looks at the camera
  • 3rd - Banjo and Kazooie appear on a beach chair like in the ending scene of Banjo-Kazooie, take off their sunglasses, and both wink at the camera

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